ANIMASI INTERAKTIF PENGENALAN PEMBELAJARAN MATEMATIKA KELAS EMPAT SD PADA SDN BENGLE II KARAWANG

  • Rizky Riyadi STMIK Nusa Mandiri Jakarta
  • Taufik Baidawi AMIK BSI Sukabumi

Abstract

Animation development at this time runs fast in various fields. Animation is so well known in the field of cinema, especially the world of children. However, now the animation is not only used in the world of entertainment such as film making and game, but also in making web design and education. Animation in education acts as a medium of learning interesting. Animations can be integrated in to other media such as video or presentation that is suitable to describe the learning materials are difficult delivered directly through the book. Animation in education provides many benefits for students and teachers. For students, the animation can improve the learning and understanding of a particular field of science. For the teachers, the animation can facilitate the learning and teaching process in the delivery of content to students. One animation maker software that is quite popular at the moment is Adobe Flash Professional CS8. Adobe Flash Professional CS8 offers a variety of features and ease of use. Display interface, function, and a diverse palette options, as well as a complete collection of tools that are very helpful in making the work interesting animation. Based on these problems, the authors are interested in creating animation in the field of education. Animations to be created by the author is an animation about math. Given Mathematics is a branch of science that is very important, but many students are less interested and believe that mathematics is difficult. Therefore, the authors sought to attract students to mathematics by offering attractive interface, so that students do not feel bored when learning mathematics. Math lessons to be made animated by the authors focused on the matter of multiplication and division, a number of factors, area and perimeter, and measurements for the fourth grade of elementary school. The results of the animation will be realized in the form of a thesis with the title "Introduction to Mathematics Learning Interactive Animation Four Class II SD At SDN bengle Karawang".

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Author Biographies

Rizky Riyadi, STMIK Nusa Mandiri Jakarta

Jl. Damai No. 8 Warung Jati Barat, Jakarta Selatan

Taufik Baidawi, AMIK BSI Sukabumi

Jl. Cemerlang No. 8 Sukakarya Sukabumi

Published
2016-12-03
How to Cite
RIYADI, Rizky; BAIDAWI, Taufik. ANIMASI INTERAKTIF PENGENALAN PEMBELAJARAN MATEMATIKA KELAS EMPAT SD PADA SDN BENGLE II KARAWANG. Seminar Nasional Ilmu Pengetahuan dan Teknologi Komputer, [S.l.], p. INF.289-INF.298, dec. 2016. Available at: <http://konferensi.nusamandiri.ac.id/prosiding/index.php/sniptek/article/view/232>. Date accessed: 20 feb. 2019.
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Section
Informatika dan Komputer